<i>This recording taking place. The recorder (light grey furry windshield) is perched on a small branch rather than on a tripod.</i> <img alt="Cropped part of above photo." src=https://freesound.org/people/Philip_Goddard/sounds/812179/"https://www.broad-horizon-nature.co.uk/140102_recording_wind_chimes_(5_sets)_in_copse_by_hunter%27s_path,_teign_gorge_02-crop.jpg"> <i>Cropped part of main image. The small bamboo chimes help confuse identification by having the tubes dyed blackish. The more distant (and small) chimes at centre are the Mercury chimes, whose tubes have a bronze finish, which is the reason for their looking darker.</i> <b>Techie stuff:</b> For the Layers 1-4 recording, the recorder was a Sony PCM-M10, with Røde DeadKitten furry windshield, perched on a branch by means of a GorillaPod. Post-recording processing was to apply EQ in Audacity to correct for the muffling effect of the windshield, and widening the soundstage by 160%, which also greatly clarifies the stereo image. For the Layer 5 recording, the recorder was Sony PCM-D100, with two nested Windcut furry windshields, on a Zipshot Mini tripod. Post-recording processing was correction for muffling effect of windshields. For this work noise reduction was quite strong reduction of mic wind noise communally for all layers, using my 'standard wind cut' preset (dynamic EQ) in TDR Nova GE, and cutting out almost all sound below 20Hz, using Bertom DeNoiser. Layer pitch shifts (semitones above / below original): L1 half-speed, octave below original, L2 speed to give octave+5th below original, L3 speed to give 2 octave+5th below original, L4 ditto, pitch-shifted a further 5th down, L5 half-speed, octave below original. Acoustic: All layers: back of cathedral. <b>Please remember to give this recording a rating &#8212; Thank you!</b>&#160; <img src=https://freesound.org/people/Philip_Goddard/sounds/812179/"https://www.broad-horizon-nature.co.uk/me-icon_wink.gif">" />